Financials

Estimates*

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Revenues, earnings & profits over time
USD2017201820192020202120222023
Revenues0000000000000000000000000000
% growth-5 %46 %49 %42 %9 %10 %
EBITDA0000000000000000000000000000
% EBITDA margin16 %21 %25 %28 %23 %24 %25 %
Profit0000000000000000000000000000
% profit margin3 %2 %3 %(22 %)(4 %)3 %5 %
EV / revenue00.0x00.0x00.0x00.0x00.0x00.0x00.0x
EV / EBITDA00.0x00.0x00.0x00.0x00.0x00.0x00.0x
R&D budget0000000000000000000000000000
R&D % of revenue27 %29 %23 %----

Source: Dealroom estimates

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DateInvestorsAmountRound
-investor investor investor investor investor investor investor investor investor investor investor investor investor investor investor investor investor investor investor investor investor investor

$0.0

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$0.0

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investor investor investor

$0.0

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$0.0

Valuation: $0.0

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$0.0

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$0.0

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*

N/A

Valuation: $12.7b

4.5x EV/LTM Revenues

19.4x EV/LTM EBITDA

Acquisition
Total Funding000k

Recent News about Zynga

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Zynga Inc. is a leading developer of social games, primarily for mobile and web platforms. The company is well-known for creating popular games such as FarmVille, Words With Friends, and CSR Racing. Zynga's games are designed to be engaging and accessible, often incorporating social elements that allow players to interact with friends and other users. This social aspect is a key part of Zynga's appeal and helps to drive user engagement and retention.

Zynga operates in the mobile gaming market, which is a rapidly growing segment of the broader video game industry. The company's primary clients are casual gamers who enjoy playing games on their smartphones and tablets. These users are typically looking for entertainment that is easy to access and can be enjoyed in short bursts throughout the day.

The business model of Zynga revolves around the freemium approach. This means that the games are free to download and play, but they offer in-game purchases that enhance the gaming experience. These purchases can include virtual goods, additional levels, or special features. Zynga also generates revenue through advertising, partnering with brands to integrate ads into their games in a way that is seamless and non-intrusive for players.

Zynga has also formed strategic partnerships with various organizations to expand its reach and impact. For example, they have teamed up with Amazon Prime to offer exclusive content to subscribers and have collaborated with educational and social initiatives like Girls Who Code and the i.am Angel Foundation to support women in tech and provide educational opportunities for students.

In summary, Zynga is a prominent player in the mobile gaming industry, serving casual gamers with free-to-play games that offer in-game purchases and advertising opportunities. The company leverages social interactions within its games to enhance user engagement and has formed strategic partnerships to broaden its influence and support various social causes.

Keywords: mobile gaming, social games, freemium model, in-game purchases, casual gamers, user engagement, advertising, partnerships, educational initiatives, social impact.

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Investments analysisEdit

Investments by Zynga

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NaturalMotion
ACQUISITION by Zynga Jan 2014
Peak
ACQUISITION by Zynga Jun 2020
Dextrose
ACQUISITION by Zynga Dec 2010
Gram Games
ACQUISITION by Zynga May 2018
StoreMaven
ACQUISITION by Zynga Sep 2022
Wild Needle
ACQUISITION by Zynga May 2012
Area/Code
ACQUISITION by Zynga Jan 2011
JamLegend
ACQUISITION by Zynga Apr 2011
Newtoy
ACQUISITION by Zynga Dec 2010
Small Giant Games
ACQUISITION by Zynga Dec 2018
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