XelerateVR

XelerateVR

Omnidirectional VR treadmill for immersive, full-body experiences.

HQ location
Stralsund, Germany
Launch date
Employees
Company register number
HRB 22650
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N/A

Support Program
Total Funding000k
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XelerateVR is a technology company developing hardware for the virtual reality market. Its flagship product, the ODT 1, is an omnidirectional treadmill designed to provide a more immersive and realistic VR experience by allowing users to walk and run naturally in virtual environments. A key innovation is its walking surface, which is composed of thousands of specially mounted, passive rotating balls that facilitate foot movement and help deliver a realistic walking sensation. This design, combined with advanced foot-tracking technology, aims to significantly reduce latency and address common issues like motion sickness.

The company's technology is engineered to solve several barriers to VR adoption: motion sickness, by aligning physical movement with virtual visuals; lack of immersion, by enabling full-body engagement; and fitness motivation, by turning workouts into engaging games. The ODT 1 includes full-body tracking and features software that emulates a joystick, ensuring universal compatibility with all VR games that support joystick movement. It is also designed to be ten times quieter than competing slidemills.

XelerateVR targets both consumer and enterprise markets. The ODT 1 Enterprise version is built for professional use in sectors such as emergency services and military training, where realistic simulation is critical. The enterprise model is priced at approximately €7,000. The company plans to launch a consumer version, with a target price under €2,000, expected in 2026. The initial product launch is slated for 2025. The company, registered in Germany, has raised funding through convertible notes.

Keywords: omnidirectional treadmill, VR treadmill, virtual reality hardware, ODT 1, full-body tracking, VR immersion, motion sickness reduction, VR gaming, VR fitness, enterprise VR training, simulation hardware, realistic movement, low latency tracking, virtual reality locomotion, joystick emulation

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