
Wild Games
A mobile games company by industry veterans who want to combine the accessibility of old games with the innovations of new games.
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Source: Company filings or news article
Based in Stockholm, Sweden, Wild Games AB is a mobile game development studio established in late 2019. The company was founded by a team of six industry veterans: Joakim Lord, Magnus Sjöberg, Robert Wasser (CEO), Carlos Villarreal Kwasek, Gustav Hagerling, and Heikki Joas. This founding group brings together over 70 years of combined experience in creating high-budget AAA games for PCs and consoles, with a significant portion of the team previously holding key roles at DICE, an EA-owned studio known for the Battlefield and Star Wars: Battlefront series. The CEO, Robert Wasser, is a 15-year veteran of the AAA console industry and previously served as the head of development at DICE. The team's extensive background in AAA development informs their current focus, which is to bring high production values, technical quality, and visual depth to the mobile gaming platform.
The studio's strategic direction centers on creating mobile games that are easily accessible to a broad audience while still offering deep and engaging experiences. This approach aims to combine the accessibility of older games with the innovations of newer ones. Shortly after its formation, Wild Games secured approximately SEK 10.5 million ($1.1 million) in a seed funding round from Supercell, a prominent Finnish mobile game company. This investment has provided the studio with the freedom and capital to pursue its development goals. The business operates in the entertainment software and mobile gaming market. Although financial reports indicate no revenue as of the end of 2023, the company is focused on game development. Publicly listed games from the studio include titles such as "Raid Valley," "R.A.M.," and "Merge Ranger".
Wild Games operates with a modern studio philosophy where development teams are empowered to make decisions, and leadership provides inspiration and advice rather than directives. This structure is intended to foster a creative and agile environment. The company's business model is centered on the development and sale of mobile games. While their primary focus is on mobile, the founders' extensive experience from major studios like DICE, Paradox, and Starbreeze uniquely positions them to innovate within the mobile space by applying principles from high-end PC and console game production. Keywords: mobile game development, Stockholm game studio, Supercell investment, AAA development veterans, DICE alumni, Robert Wasser, Joakim Lord, mobile entertainment software, Raid Valley, R.A.M., Merge Ranger, Swedish gaming industry, mobile game publisher, high production value games, free-to-play mobile games, game studio culture, entertainment software, mobile strategy games, casual mobile games, action mobile games