Valiant Game Studio

Valiant Game Studio

New indie game studio, which aims to make roleplaying games with focus on social aspects.

HQ location
Stockholms kommun, Sweden
Website
Launch date
Employees
Enterprise value
$800k—1m
Company register number
559131-6038
  • Edit
Get premium to view all results
DateInvestorsAmountRound
-investor investor investor

€0.0

round
investor

€0.0

round
investor

€0.0

round

$200k

Seed
Total Funding000k

Financials

Estimates*

Get premium to view all results
Edit
Revenues, earnings & profits over time
EUR2018201920202021202220232024
Revenues0000000000000000000000000000
% growth-272 %145 %(29 %)(50 %)179 %89 %
EBITDA0000000000000000000000000000
% EBITDA margin-(359 %)-----
Profit0000000000000000000000000000
% profit margin(1144 %)(369 %)(83 %)(2 %)(21 %)17 %19 %
EV0000000000000000000000000000
EV / revenue00.0x00.0x00.0x00.0x00.0x00.0x00.0x
EV / EBITDA00.0x00.0x00.0x00.0x00.0x00.0x00.0x
R&D budget0000000000000000000000000000

Source: Company filings or news article

Notes (0)
More about Valiant Game Studio
Made with AI
Edit

Valiant Game Studio, a Stockholm-based independent game developer, was founded in 2017 by Anna Högberg Jenelius. With 14 years of prior experience in the gaming industry, focusing on gameplay, narrative design, and Unity development, Jenelius established the studio to create wholesome and meaningful indie games. The company operates with a lean structure, with Jenelius as the sole full-time employee, collaborating with a network of freelancers for its projects. This distributed team model allows the studio to work with talent globally. In addition to game development, the founder also provides consulting and teaching services.

The studio's business model centers on the development and sale of premium indie games for platforms like PC and Nintendo Switch. Valiant Game Studio has secured funding through various means, including an accelerator/incubator round in 2017, a seed round in 2019, and product crowdfunding. It was accepted into the STING Incubate program and received funding from its investment arm, Propel Capital. The company targets players who appreciate narrative-driven experiences with a focus on social aspects and positive messages. Its revenue is generated through game sales and consulting services.

Valiant Game Studio's first major release was "Pendula Swing" in 2020, a non-violent, story-driven RPG set in a fantasy 1920s world, which later launched on Nintendo Switch in 2022. The studio's current project, "KreatureKind," is a card-battler game with a unique premise slated for a Q2 2025 release. Instead of combat, players engage in debates with monsters to befriend them and save a world where magic is depleting, drawing parallels to real-world grassroots activism. The gameplay revolves around strategic deck-building where players use cards for arguments rather than attacks, aiming to win hearts instead of battles. "KreatureKind" features a hand-drawn 2D art style, a narrative-driven campaign focused on empathy and community, and a forgiving roguelite progression system.

Keywords: Valiant Game Studio, Anna Högberg Jenelius, indie game developer, wholesome games, narrative design, Unity development, KreatureKind, Pendula Swing, card battler, deck-building, non-violent games, story-driven RPG, Stockholm gaming, freelance game development, STING Incubate, Propel Capital, meaningful games, social aspect games, PC gaming, Nintendo Switch games, creature collection, debate battles

Analytics
Unlock the full power of analytics with a premium account
Track company size and historic growth
Track team composition and strength
Track website visits and app downloads

Tech stack

Group
Tech stackLearn more about the technologies and tools that this company uses.
Book a Demo