
Terrestrious
Mobile application gamifying real-world sustainable actions.
Date | Investors | Amount | Round |
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* | N/A | - | |
Total Funding | 000k |
Terrestrious offers a mobile application that uses gaming and gamification to encourage sustainable living. The platform is designed as a game where users can level up and earn in-game points by completing real-world sustainability-themed missions and quests, such as volunteering or finding green jobs. This transforms cities and towns into interactive maps for environmental activities.
The company was founded by CEO Joseph Casebeer, who has a background in Computer Engineering, and COO Masaki Murao, a Business Management student with prior startup experience. Casebeer's interest in technology and a desire to protect areas of natural beauty motivated him to start the company. Murao's experience and his concern over rising sea levels as a Japanese citizen drive his contribution. The team also includes Head of Business Management Hikari Motoishi, Lead Developer Paul Nam, and Lead Illustrator Sakura Watanabe.
Terrestrious aims to partner with organizations to boost community engagement in their sustainability programs. The business model appears to be centered on these partnerships, offering a tool to increase participation in environmental initiatives. The company also produces a webcomic called "Chaos Engineering" that explores themes of technology, natural science, and sustainability.
Keywords: sustainability, gamification, mobile application, environmental impact, green jobs, climate change, real-world missions, community engagement, eco-friendly, sustainable living, environmental education, conservation, volunteering, green technology, corporate partnership, behavioral change, environmental awareness, player engagement