StreamTV

StreamTV

Tools, assets, and engagement platforms for livestreamers.

HQ location
Steyr, Austria
Website
Launch date
Employees
Company register number
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DateInvestorsAmountRound
investor

€0.0

round
investor

€0.0

round
investor

€0.0

round

€1.0m

Convertible
Total Funding000k

Financials

Estimates*

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Revenues, earnings & profits over time
USD20222023
Revenues00000000
EBITDA00000000
Profit00000000
EV00000000
EV / revenue00.0x00.0x
EV / EBITDA00.0x00.0x
R&D budget00000000

Source: Dealroom estimates

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StreamTV Media GmbH, formerly own3d media GmbH, operates as a key player in the livestreaming market, providing a suite of digital products and services tailored for content creators. The company was founded in Steyr, Austria, in 2018 by Thomas Rafelsberger, who currently serves as CEO. Rafelsberger, drawing from his background in online marketing, established the company to serve the growing community of global streamers.

The company's core offerings are consolidated under its main projects, which include own3d.tv, own3d.pro, and formerly streamheroes.gg. Own3d.tv functions as a large e-commerce platform offering digital goods like overlays, emotes, and panels that allow streamers to customize and professionalize their channels. Own3d.pro is a software tool, available as a plugin for broadcasting software like OBS, that provides streamers with extensive assets, alerts, widgets, a chatbot, and royalty-free music. This service operates on a freemium model, with both free and paid subscription tiers. Another project, Streamheroes, was a platform for creating collectible digital and physical cards for streaming communities, designed to boost viewer engagement. However, due to economic challenges, the Streamheroes platform was shut down in April 2023.

StreamTV Media GmbH's business model is centered on direct sales of digital assets through its online shop and recurring revenue from subscriptions to its pro tool. The company targets the global market of millions of live streamers on platforms such as Twitch, YouTube, and Kick. The current iteration of the company purchased the domain of the former, unrelated streaming platform own3d.tv, which went bankrupt in 2013, and is not affiliated with its predecessor.

Keywords: livestreaming tools, streamer assets, Twitch overlays, OBS plugin, content creator economy, streaming graphics, digital assets, emotes, chatbot, livestream engagement, creator tools, YouTube streaming, Kick streaming, own3d, broadcast tools, game streaming, video content creation, stream monetization, community engagement, streaming design

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