
Shoelace Learning (formerly Dreamscape)
Delivering the best reading education through video games that kids love.
Date | Investors | Amount | Round |
---|---|---|---|
- | investor investor | €0.0 | round |
investor investor investor investor investor investor investor | €0.0 | round | |
CAD100k | Seed | ||
Total Funding | 000k |
USD | 2022 | 2023 |
---|---|---|
Revenues | 0000 | 0000 |
% growth | - | 28 % |
EBITDA | 0000 | 0000 |
Profit | 0000 | 0000 |
EV | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x |
R&D budget | 0000 | 0000 |
Source: Dealroom estimates
Related Content
Playdreamscape.com is an innovative edtech startup that uses the power of video games to enhance reading comprehension skills for students in grades 3 to 8. The company operates in the educational technology market, serving a client base primarily composed of teachers and students.
The business model revolves around creating engaging video games that automatically adapt to each player's learning journey. These games are designed to challenge students, providing them with custom assignments that result in measurable improvements in their reading comprehension skills. Teachers are provided with tools to gain deeper insights into the learning challenges their students face, enabling them to tailor their teaching methods accordingly.
Playdreamscape.com monetizes its offerings by providing premium features and tools for teachers, such as test prep, skills tracking, and assignments. The company's unique approach to learning has been globally recognized and has won awards, indicating its potential for growth in the edtech market.
One of the standout features of Playdreamscape.com is its Class Missions, an activity designed to boost classroom engagement by motivating students to learn and work together to defeat game bosses. This feature has been praised by teachers for its effectiveness in driving student engagement and improving learning outcomes.
In summary, Playdreamscape.com is a promising startup that combines the thrill of video gaming with the necessity of education, creating a unique and effective learning platform for students and a valuable tool for teachers.
Keywords: Edtech, Reading Comprehension, Video Games, Adaptive Learning, Custom Assignments, Teacher Tools, Classroom Engagement, Class Missions, Learning Outcomes, Premium Features.