
Seriously
Develops creative and storytelling games for mobiles.
Date | Investors | Amount | Round |
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- | investor investor | €0.0 | round |
investor | €0.0 | round | |
investor investor | €0.0 | round | |
investor investor | €0.0 | round | |
investor investor investor | €0.0 | round | |
investor investor investor | €0.0 | round | |
investor investor investor investor investor | €0.0 | round | |
N/A | Acquisition | ||
Total Funding | 000k |










USD | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 |
---|---|---|---|---|---|---|
Revenues | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% growth | - | 78 % | 85 % | 18 % | (5 %) | (1 %) |
EBITDA | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
Profit | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% profit margin | - | - | (5 %) | 10 % | - | 5 % |
EV | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
Source: Company filings or news article
Related Content
Seriously is a mobile gaming company that specializes in creating engaging puzzle games. The company operates in the mobile gaming market, targeting casual gamers who enjoy character collection and strategic challenges. Seriously's flagship game, Best Fiends, offers players a unique experience by combining match-and-blast puzzle mechanics with character collection and leveling. The game features over 4,000 levels, providing hours of entertainment as players race to collect stars and unlock new characters while defeating adversaries known as Slugs. Seriously generates revenue through in-app purchases and advertisements, allowing players to enhance their gaming experience by purchasing additional content or features. The company serves a global audience, with a significant player base already exceeding 100 million users. Seriously's business model focuses on continuous engagement and retention by regularly updating the game with new content and features. Keywords: mobile gaming, puzzle games, character collection, in-app purchases, casual gamers, Best Fiends, strategic challenges, global audience, player engagement, content updates.