Sandbox Network Technology

Sandbox Network Technology

Sandbox Network Technology is committed to creating a global game UGC platform that helps ordinary players turn their ideas into games.

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CNY200m

Late VC
Total Funding000k
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Established in 2015, Zhuhai Sandbox Network Technology Co., Ltd. operates as a developer of a user-generated content (UGC) gaming engine, with a mission to empower players to transform their creative ideas into games. The company is headquartered in Zhuhai, China, with additional offices in Guangzhou.

The company was founded by CEO Chen Weiming, a tech professional with a background as a project manager at Kingsoft and YY, where he was responsible for the KuaiKuai game platform. He is joined by technical expert Qu Tianxiang, who has deep experience in 3D game engines, network programming, and system development. The core team comprises individuals with extensive experience from prominent domestic gaming and internet companies such as Tencent and YY. This collective expertise in technology and product development underpins the company's focus on creating accessible game development tools.

Sandbox Network Technology's business revolves around its UGC platform, which provides tools and resources for users to design, develop, and publish their own games without prior coding experience. The company's primary products include Blockman GO, Blockman Multiplayer, and the Blockman Editor. Blockman GO is a free-to-play app that features a variety of block-style minigames and allows for social interaction through chat systems and customizable avatars. The platform has garnered a significant global user base, with over 50 million registered users reported.

The company's revenue is generated through a multi-faceted approach. A VIP system within Blockman GO offers subscribers benefits such as discounts on in-game items and daily gold rewards. In-app purchases of virtual goods and currency provide another revenue stream, with the company taking a percentage of each transaction. The business model is designed to sustain operations by supporting a continuous cycle of user-created content, which in turn attracts and retains players on the platform.

Keywords: User-Generated Content, UGC platform, game development, Blockman GO, mobile gaming, sandbox games, game engine, online gaming, virtual worlds, creator economy, in-app purchases, multiplayer games, game monetization, Zhuhai, Chen Weiming, Blockman Editor, free-to-play, social gaming, game publishing, avatar customization

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