ReFit Systems

ReFit Systems

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Therapy system for individual rehabilitation based on motion controlled videogames.

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DateInvestorsAmountRound
-investor investor investor

€0.0

round
investor

€0.0

round

€48.5k

Support Program
Total Funding000k

Financials

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Revenues, earnings & profits over time
USD2022
Revenues0000
EBITDA0000
Profit0000
EV0000
EV / revenue00.0x
EV / EBITDA00.0x
R&D budget0000

Source: Dealroom estimates

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More about ReFit Systems
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ReFit Systems GmbH was a digital health company founded in Munich, Germany, in 2017. The company was established by Valentin Koller and A. Mendoza Garcia. Koller, identified as a co-founder, has an extensive scientific background. The firm aimed to digitize therapy processes for patients with movement disorders.

The core of ReFit Systems' business was a modular digital platform for rehabilitation. This platform combined software technology, motivational video games, and monitoring and analysis tools. The primary product, named 'reFit Gamo', was a digital therapy system specifically designed for children with motor deficits. Therapists could utilize the software to set therapy requirements, track patient progress, and review medical analysis. The system employed motion-based video games to engage patients in their exercises, focusing on core strength, balance, and coordination. The game controls were customizable to align with each patient's individual therapy plan.

A key feature of the system was its use of biofeedback algorithms to monitor movements, with the collected data stored in a secure cloud for analysis and visualization. This allowed medical professionals to monitor and adjust therapy remotely. The business operated in the healthcare technology market, targeting therapists, doctors, and rehabilitation clinics. ReFit Systems received a grant of $55.6K on December 16, 2019, from investors including EIT Health and Matthias Ruger. The company also secured €362,998 in public funding for the development of a digital tracking library for real-time movement detection in a therapeutic setting. Despite its efforts, the company entered liquidation proceedings on January 11, 2023.

Keywords: digital rehabilitation, physical therapy, gamification, health technology, movement disorders, pediatric therapy, remote patient monitoring, biofeedback, motion-based gaming, medical software, telehealth, motor deficits, therapy platform, rehabilitation technology, digital health, secure cloud, medical analysis, ESA BIC Bavaria, patient progress tracking, therapeutic video games

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