
Ranida Games
Indie game development company and in-game advertising.
Date | Investors | Amount | Round |
---|---|---|---|
N/A | Seed | ||
Total Funding | 000k |
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Ranida Games is an independent game development studio from the Philippines, established in 2015 by the brother-in-law duo of Ben Banta, who serves as CEO, and Walter Manalo, the Head of Business Development. Banta's journey in the game industry began in 2008, where he was responsible for popular online flash games like "Sniper Assassin" and "Potty Racers". The core team's prior experience includes the design and development of "Q*Bert: Rebooted" for PC and PlayStation.
The studio operates on a multi-faceted business model, developing and publishing its own intellectual properties across mobile, PC, and console platforms. A significant part of their portfolio focuses on culturally-attuned content, such as their popular mobile title "PBA Basketball Slam," a 2v2 arcade-style basketball game featuring teams from the Philippine Basketball Association. This game, which has over 10 million downloads, provides a steady revenue stream primarily through in-game advertisements, allowing the company to fund further development. Another key title is "BAYANI," a fighting game with a roster composed of Philippine historical figures. Their revenue is diversified through several channels beyond their own titles. The company develops "advergames" for corporate clients for branding and marketing, and also creates gamified tools for employee training, engagement, and productivity. Furthermore, Ranida Games serves as a game service provider for both local and international companies and collaborates with other indie developers.
In July 2018, Ranida Games secured an undisclosed amount of seed funding from Discovery Nusantara Capital, an Indonesian venture capital firm, marking a significant milestone as one of the first Philippine game studios to receive investment from an international VC. This capital was intended to enhance operations, develop their basketball game engine for localized versions in other countries, and support the ongoing development of "BAYANI". The studio has also participated in accelerator programs like Google Play's Indie Games Accelerator (IGA) and Xbox Game Camp Asia, which provided mentorship and tools to improve game performance and explore new opportunities, including potential console development.
Keywords: mobile game development, PC game development, indie games, Philippine game industry, PBA Basketball Slam, BAYANI fighting game, advergames, gamification, game development services, Ben Banta, Walter Manalo, Discovery Nusantara Capital, fighting games, sports games, arcade games, Philippine culture, game publishing, Vita Fighters, remote game development, Xbox Game Camp