
Premium ARTS
AR, VR, and Metaverse enterprise solutions company.
Date | Investors | Amount | Round |
---|---|---|---|
N/A | €0.0 | round | |
N/A | €0.0 | round | |
* | N/A | Late VC | |
Total Funding | 000k |
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Premium ARTS Inc. is a Japanese technology firm specializing in AR (Augmented Reality), VR (Virtual Reality), MR (Mixed Reality), and metaverse solutions. Founded on July 7, 2015, by Katsunori Yamaji, who serves as the CEO, the company offers end-to-end content creation, from planning and graphic design to programming and system development. Located in Tokyo, Japan, Premium ARTS leverages its deep experience with 3DCG data and real-time 3D drawing technology, particularly the Unreal Engine, to create immersive digital content.
The company's business model is centered on providing B2B technology solutions and services across a wide range of industries, including entertainment, broadcasting, advertising, manufacturing, education, and tourism. It develops and licenses proprietary platforms like "LiveAR" for real-time augmented reality broadcasting and "Aspace," an AR platform that facilitates the display of AR content over real-world spaces. Additionally, the company offers services such as 3D scanning, motion capture, and 3D data conversion. Premium ARTS also provides support programs for third-party platforms like Microsoft Mesh, Unity Industry, and PTC's Vuforia. Revenue is generated through content development, system licensing, and consulting services.
Significant milestones for the company include conducting Japan's first real-time AR character live event with Koei Tecmo Games in 2016 and receiving the "Special Thanks Award" at Bandai Namco Entertainment's 5th Developer's Meeting in 2017. The firm has also collaborated with major entities like SoftBank and PTC and participated in a proof-of-concept for AR-assisted power plant operations with Chubu Electric Power Grid. In December 2024, Prometech Group and Sycom joined as new shareholders, aiming to fuse XR, IoT, and AI for industrial metaverse solutions.
Keywords: Augmented Reality, Virtual Reality, Mixed Reality, Metaverse, 3DCG, Unreal Engine, real-time 3D, industrial metaverse, digital twin, content creation, system development, LiveAR, Aspace, 3D scanning, motion capture, AR solutions, VR solutions, enterprise software, broadcast technology, entertainment technology