pax.world

pax.world

Virtual world platform enabling users to create, explore, and trade NFTs with advanced communication tools and personalized experiences.

HQ location
Zurich, Switzerland
Website
Launch date
Employees
Enterprise value
$23—35m
Company register number
CHE-331.002.309
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Pax.world is a pioneering virtual world platform that allows users to create, explore, and trade NFTs (Non-Fungible Tokens) within a user-owned digital environment. Operating in the rapidly evolving metaverse market, pax.world offers a unique blend of 3D virtual worlds and interconnected environments accessible globally. The platform supports personalized experiences where users can generate, consume, and enjoy rich content while participating in a community-driven digital economy.

The business model revolves around multiple revenue streams including advertising on virtual spaces, gaming centers, art galleries for NFT auctions, educational centers, virtual business headquarters, and venues for concerts and live performances. Pax.world leverages advanced technology such as the Unity 3D game engine, face scanning for 3D avatars, and high-definition video and audio broadcasting capabilities. The platform is accessible through desktop, VR, and mobile devices, ensuring low hardware requirements for a broad user base.

Pax.world primarily serves digital content creators, artists, educators, businesses, and entertainment providers looking to engage with their audience in innovative ways. The company generates revenue through virtual real estate sales, transaction fees on NFT trades, and premium subscriptions for enhanced features and experiences.

Keywords: virtual world, NFTs, metaverse, digital economy, 3D avatars, Unity 3D, VR, mobile access, digital content, community-driven.

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