
Ookami
スポーツライブエンターテイメントアプリPlayer!(プレイヤー) | 株式会社ookami.
Date | Investors | Amount | Round |
---|---|---|---|
- | investor investor investor investor | €0.0 | round |
N/A | €0.0 | round | |
N/A | €0.0 | round | |
investor | €0.0 | round | |
investor | €0.0 | round | |
investor investor investor investor | €0.0 | round | |
investor | €0.0 | round | |
N/A | N/A | Early VC | |
Total Funding | 000k |
USD | 2021 | 2022 | 2023 |
---|---|---|---|
Revenues | 0000 | 0000 | 0000 |
% growth | - | 83 % | 9 % |
EBITDA | 0000 | 0000 | 0000 |
Profit | 0000 | 0000 | 0000 |
EV | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 |
Source: Dealroom estimates
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Ookami Inc., established in April 2014, is a sports-tech company focused on creating new value at the intersection of sports and information technology. The firm was founded by Taiyo Ogata and a team whose founding members were later recognized in Forbes Asia's 30 Under 30 for Consumer Technology in 2019. Based in Tokyo, Japan, Ookami operates with the mission to “bring one smile to the world with sports.”
The company's core business revolves around the development and operation of a sports information infrastructure. Its flagship product is "Player!", a sports entertainment application designed to deliver real-time updates for a wide array of sports, covering everything from major professional leagues to local amateur games. This platform enables fans to follow their favorite teams, engage with a community of fellow supporters, and access live game data. The app has received accolades, including the App Store Best of 2015 and a Good Design Award in 2016.
Ookami generates revenue through multiple streams. A key offering is "Player! WHITE," a white-label service launched in 2022 that empowers sports organizations, from professional clubs to school teams, to launch their own branded applications. This service provides tools for fan engagement, such as news distribution and push notifications, and facilitates fundraising through digital memberships, sponsorships, and merchandise sales. Additionally, the company offers "Player! for Brand," which assists corporations in their marketing and branding efforts by leveraging sports content. The business model primarily incorporates B2B and B2C elements, with a subscription-based framework for its app services and partnerships for brand marketing.
Keywords: Sports technology, Fan engagement platform, Live sports data, Mobile sports app, Sports marketing, Digital sports media, Team management app, Sports information infrastructure, Player! app, Ookami Inc., Taiyo Ogata, Japanese startup, Sports content delivery, White-label app solution, Fan community building, Sports fundraising, Digital marketing for sports, Sports sponsorship, B2C sports app, B2B sports solutions