
Neurovirt
AI-powered virtual reality platform for movement rehabilitation.
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- | investor investor investor | €0.0 | round |
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* | $2.0m | Early VC | |
Total Funding | 000k |
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NeuroVirt Limited is a medical technology company founded in 2020 by Dr. Eve Gregoriou. The company is headquartered in London, United Kingdom. Dr. Gregoriou, who has a PhD in Clinical and Movement Neurosciences from University College London, was inspired to create NeuroVirt after recognizing that the long-term needs of stroke survivors were not being met by traditional rehabilitation methods.
NeuroVirt develops an AI-driven, immersive virtual reality (VR) system for upper-limb rehabilitation, particularly for stroke survivors. The platform uses gamification to engage patients in intensive rehabilitation exercises, which can be done at home or in a clinical setting. AI is used to monitor and correct the patient's movements in real-time, ensuring the quality of the therapy without constant supervision from a clinician. The system aims to provide high-intensity and high-dosage therapy that is more motivating and accessible than conventional methods, which often suffer from low patient adherence.
The business serves both patients and healthcare providers. For patients, it offers an engaging way to perform necessary exercises and regain independence. For clinicians, it provides a web-based platform with detailed data and metrics on patient progress, enabling remote monitoring and the creation of customized treatment plans. This data-driven approach is designed to reduce variability in assessments and improve therapeutic outcomes. The company has secured approximately $2 million in funding from investors including Genesis Ventures, Conception X, and Innovate UK. NeuroVirt's strategy involves focusing on growth in the UK market and expanding into the US through healthcare providers.
Keywords: neurorehabilitation, virtual reality therapy, stroke recovery, telerehabilitation, MedTech, AI in healthcare, upper-limb rehabilitation, remote patient monitoring, gamified therapy, clinical neuroscience, movement sciences, digital health, immersive technology, physiotherapy technology, healthcare data analytics, motor recovery, rehabilitation games, assistive technology, patient engagement, home rehabilitation