
Moth+Flame
Providing immersive learning experiences for enterprise-scale customers across a range of verticals.
Date | Investors | Amount | Round |
---|---|---|---|
- | investor investor investor investor investor | €0.0 | round |
investor investor investor investor investor | €0.0 | round | |
N/A | Late VC | ||
Total Funding | 000k |
USD | 2019 | 2020 | 2021 | 2022 | 2023 |
---|---|---|---|---|---|
Revenues | 0000 | 0000 | 0000 | 0000 | 0000 |
% growth | - | 348 % | 248 % | 15 % | - |
EBITDA | 0000 | 0000 | 0000 | 0000 | 0000 |
Profit | 0000 | 0000 | 0000 | 0000 | 0000 |
EV | 0000 | 0000 | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 | 0000 | 0000 |
Source: Dealroom estimates
Related Content
Moth+Flame VR, founded in 2015, specializes in creating immersive virtual reality (VR) training solutions. Initially established in the entertainment sector, the company has expanded its offerings to include high-quality, interactive learning content for various industries. Moth+Flame VR serves clients ranging from corporate enterprises to government organizations, focusing on areas such as emotional intelligence, crisis management, and psychological safety. The company operates in the VR training market, leveraging its proprietary Create tool to deliver scalable and customizable training modules. Moth+Flame VR generates revenue through a subscription-based model and custom content creation services. Key clients include major corporations and institutions seeking innovative training methods to improve employee performance and engagement.
Keywords: VR training, emotional intelligence, crisis management, psychological safety, interactive learning, scalable content, corporate training, government training, immersive experiences, subscription model.