Monsterful VR

Monsterful VR

Monsterful - Virtual Training, Real Results.

HQ location
City of Troy, United States
Launch date
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DateInvestorsAmountRound

$3.0m

Early VC
Total Funding000k
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Monsterful VR operates within the sports technology sector, specializing in virtual reality training solutions for baseball athletes. The company was founded by Jarett Sims, a developer whose background in web development and childhood fascination with sports simulation games sparked the venture. Sims conceived the idea in 2016, driven by a desire to create a practice environment where hitters could face realistic simulations of elite pitchers.

The company's flagship product is RibeeVR, a VR platform designed to improve player performance at all skill levels, from youth leagues to professional baseball. The system allows hitters to take virtual at-bats against pitchers whose deliveries, mechanics, and pitch types are replicated using data. This provides a training tool that does not require a physical field or risk the injury associated with excessive physical repetitions. Key training benefits include enhanced pitch identification, strike zone awareness, and situational hitting capabilities. The platform gathers extensive data from each interaction, which an integrated AI can use to identify and target a hitter's specific weaknesses. For coaches, a companion tablet application permits real-time customization of training sessions.

Monsterful VR serves a client base that includes individual players, youth academies, NCAA teams, and Major League Baseball (MLB) organizations. Its business model appears to involve selling or licensing the RibeeVR system, which includes VR headgear, a bat sensor, and software, as a complete training kit for installation in facilities. A significant milestone occurred in January 2020 when the company, backed by the investment firm Phoenix Sports Partners, acquired an exclusive license to TrinityVR's baseball technology. This acquisition was a strategic move to merge Monsterful's presence in the amateur market with TrinityVR's established use within several MLB organizations, thereby expanding its footprint into the professional leagues.

Keywords: sports technology, virtual reality training, baseball analytics, player development, batting simulation, VR sports, RibeeVR, pitcher replication, hitting coach, data-driven training, athletic performance, MLB technology, NCAA baseball, youth sports training, pitch recognition, strike zone awareness, Phoenix Sports Partners, Jarett Sims, TrinityVR, sports data

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