Modoyo

Modoyo

The place of the way.

HQ location
Stockholms kommun, Sweden
Website
Launch date
Employees
Company register number
559252-7625
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DateInvestorsAmountRound
-

N/A

-
Total Funding000k

Financials

Estimates*

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Revenues, earnings & profits over time
SEK20202021202220232024
Revenues00000000000000000000
% growth---(14 %)(78 %)
EBITDA00000000000000000000
Profit00000000000000000000
% profit margin(155550 %)-(47 %)(68462 %)(382036 %)
EV00000000000000000000
EV / revenue00.0x00.0x00.0x00.0x00.0x
EV / EBITDA00.0x00.0x00.0x00.0x00.0x
R&D budget00000000000000000000

Source: Company filings or news article

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More about Modoyo
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Modoyo is a Stockholm-based game development studio founded in 2020 by a team of seasoned industry professionals. The founders and leadership team include Peter Stahl as CEO, Magnus Bentling as CTO, and Harlis Öunapuu as Head of Product, who collectively bring extensive experience from renowned gaming companies such as DICE, Resolution Games, Avalanche, Mojang, and King. The company was established with the goal of creating a studio culture centered on psychological safety and collaborative creativity, where the best ideas can flourish regardless of hierarchy.

The studio operates in the competitive gaming and esports market, aiming to develop titles that are engaging for both players and spectators. Modoyo's business model appears to be focused on the development and direct sale of premium PC games. The company has successfully secured significant investment to fund its operations, including a Seed Round in October 2020 and a $15 million Series A round in February 2022, with backers like London Venture Partners, Anthos Capital, and Antler.

As of late 2024, Modoyo is developing its first title, "Heart Electric," a multiplayer first-person shooter for PC. This game is designed as a fast-paced, four-team hero shooter. The studio emphasizes community involvement in the development process, integrating feedback from streamers and pro players at an early stage to refine the game. This approach, combined with leveraging market data and the team's deep genre experience, is central to Modoyo's strategy for launching a successful title in the competitive gaming landscape.

Keywords: game development, Stockholm game studio, esports, competitive gaming, PC games, first-person shooter, Heart Electric, Peter Stahl, Magnus Bentling, Harlis Öunapuu, venture capital-backed, game studio culture, collaborative game development, player-centric design, spectator games, Series A, London Venture Partners, Anthos Capital, Antler, DICE veterans, Mojang veterans

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