
Light & Wonder
American company that creates content and products for land-based casino gaming, social and digital organizations worldwide.
Date | Investors | Amount | Round |
---|---|---|---|
N/A | €0.0 | round | |
investor | €0.0 | round | |
* | N/A | $800m | Post IPO Debt |
Total Funding | 000k |

USD | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 | 2027 |
---|---|---|---|---|---|---|---|
Revenues | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% growth | (21 %) | 17 % | 16 % | 10 % | 6 % | 8 % | 6 % |
EBITDA | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% EBITDA margin | 35 % | 29 % | 34 % | 37 % | 43 % | 43 % | 44 % |
Profit | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% profit margin | 17 % | 146 % | 6 % | 11 % | 13 % | 14 % | 16 % |
EV | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
R&D % of revenue | 9 % | 9 % | 8 % | 8 % | - | - | - |
Source: Company filings or news article, Equity research estimates
Related Content
Light & Wonder, Inc. operates as a global games company, providing gambling products and services across multiple platforms. The company is structured into three main segments: Gaming, SciPlay, and iGaming.
In the Gaming segment, Light & Wonder designs, manufactures, and sells electronic gaming machines, including slot machines and table games, to casinos, pubs, and clubs. Notable products include the Ultra Hot Mega Link slot series and the Jin Ji Bao Xi franchise. The company also offers casino management systems like CMP to its clients.
The SciPlay segment focuses on social gaming, developing and publishing free-to-play mobile and web-based casino games. This segment generates revenue through in-app purchases.
The iGaming division provides a platform for online real-money gaming, offering a large portfolio of in-house and third-party game content to online casino operators. This is distributed through their iGaming content marketplace, Infinity.
The company's business model is diversified, earning revenue from direct sales of gaming equipment, recurring revenue from gaming operations and social gaming, and fees from their iGaming platform. Their primary clients are casino operators, both land-based and online, as well as individual players in the social casino market.
Keywords: cross-platform games, electronic gaming machines, casino management systems, social gaming, iGaming, gambling products, slot machines, mobile games, online casino, gaming technology