
Interplay Entertainment
Interplay Entertainment publishes and licenses interactive entertainment software for core gamers and mass markets.
Date | Investors | Amount | Round |
---|---|---|---|
- | investor | €0.0 | round |
N/A | €0.0 | round | |
N/A | $980k | Seed | |
Total Funding | 000k |
Founded in October 1983, Interplay Entertainment stands as a veteran American video game developer and publisher. The company was established by former Boone Corporation developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca Heineman, along with investor Chris Wells. The founders' journey began after the folding of Boone Corporation, with the ambition to create a superior development company. Brian Fargo, a key founder, had already developed his first game in high school and brought early game design and programming experience to the venture.
Interplay's initial business involved software conversions and even military contract work. A significant early contract with Activision for $100,000 to produce three illustrated text adventures, including "Mindshadow," marked their entry into the games industry. The company made a name for itself developing quality role-playing games (RPGs), with early successes like "The Bard's Tale" series and the critically acclaimed "Wasteland," which were published by Electronic Arts. In 1988, Interplay began self-publishing its games, starting with "Neuromancer" and "Battle Chess," and expanded to publish titles from other companies.
The company's business model encompasses developing, publishing, and licensing its intellectual property for various interactive entertainment platforms. It operates in the global video game market, serving a broad client base of gamers on PC and consoles. Revenue is generated through the sale of its developed and published games, as well as by licensing its extensive portfolio of IPs. Throughout the 1990s, Interplay created several internal divisions, such as Black Isle Studios for RPGs and MacPlay for porting games to macOS, and acquired studios like Shiny Entertainment, the creator of "Earthworm Jim". The company is renowned for developing the original "Fallout" series and for publishing influential titles like the "Baldur's Gate" and "Descent" series. Its product portfolio features a wide range of genres including action, arcade, adventure/RPG, and strategy.
Despite major successes, Interplay faced severe financial difficulties starting in 1998, leading to a public offering on the NASDAQ. This was followed by a period of struggle, acquisition by the French publisher Titus Interactive, and the departure of founder Brian Fargo in 2002. To avoid bankruptcy, the company sold significant assets, most notably the "Fallout" IP to Bethesda Softworks in 2007. In recent years, Interplay has focused on re-releasing its classic titles on modern digital platforms like GOG.com and is co-publishing remasters, such as "Kingpin: Reloaded". The company continues to operate, primarily by licensing its back catalog of well-recognized properties and releasing ports of its classic games.
Keywords: Interplay Entertainment, Brian Fargo, video game publisher, video game developer, Fallout series, Baldur's Gate series, The Bard's Tale, Wasteland, Black Isle Studios, role-playing games, PC gaming, classic games, Descent, Earthworm Jim, Battle Chess, game IP licensing, Shiny Entertainment, retro gaming, CRPG, video game history, Planescape: Torment, MDK, Kingpin: Reloaded, Dark Alliance