
ImaCreate
Provides planning, development and operation of VR / AR / MR system.
Date | Investors | Amount | Round |
---|---|---|---|
investor | €0.0 | round | |
N/A | €0.0 | round | |
investor | €0.0 | round | |
* | JPY180m | Series A | |
Total Funding | 000k |
USD | 2023 |
---|---|
Revenues | 0000 |
EBITDA | 0000 |
Profit | 0000 |
EV | 0000 |
EV / revenue | 00.0x |
EV / EBITDA | 00.0x |
R&D budget | 0000 |
Source: Dealroom estimates
Related Content
IMA Create is a pioneering company in the field of Extended Reality (XR) solutions, focusing on enhancing sports training, fitness, and professional skills through immersive Virtual Reality (VR) experiences. The company serves a diverse range of clients, including sports enthusiasts, fitness aficionados, and professionals in various industries seeking advanced training methods. Operating in the rapidly growing XR market, IMA Create leverages cutting-edge technology to create realistic and interactive VR environments that mimic real-world scenarios.
The business model of IMA Create revolves around the development and sale of specialized VR applications and systems. These applications are designed to improve user performance by providing a highly engaging and effective training platform. For instance, their XR SPORTS GOLF CanGolf product uses 3D motion modeling to help users increase their head speed and improve their swing form. Similarly, their XR SPORTS KENDAMA and XR BUSINESS WELDING applications offer professional-grade training by replicating expert movements, making it easier for users to learn and master new skills.
IMA Create generates revenue through the sale of these VR applications and systems, as well as through subscription-based services that offer continuous updates and new features. The company has received significant recognition for its innovative solutions, including the Excellence Award in the business category at the VR Creative Awards 2019 and the Grand Prize at the VR Creative Awards 2021.
Keywords: XR solutions, VR training, sports training, fitness, professional skills, immersive experiences, 3D motion modeling, VR applications, subscription services, innovative technology.