
Green Man Gaming
Global pure play e-commerce and technology business in the video games industry.
Date | Investors | Amount | Round |
---|---|---|---|
- | investor investor investor | €0.0 | round |
N/A | €0.0 | round | |
N/A | €0.0 | round | |
N/A | €0.0 | round | |
investor | €0.0 | round | |
investor | €0.0 | round | |
N/A | £5.0m | Series B | |
Total Funding | 000k |
GBP | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 |
---|---|---|---|---|---|---|---|
Revenues | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% growth | 28 % | (14 %) | (7 %) | 3 % | 6 % | - | 3 % |
EBITDA | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% EBITDA margin | - | (4 %) | (3 %) | - | - | (2 %) | - |
Profit | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% profit margin | - | (7 %) | (5 %) | (2 %) | (2 %) | (6 %) | 1 % |
EV | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
R&D % of revenue | - | 3 % | 15 % | 15 % | 4 % | - | - |
Source: Company filings or news article
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In 2009, Paul Sulyok and Lee Packham founded Green Man Gaming, envisioning a future dominated by digital gaming. Sulyok, with a background as CEO of Prize Fight, and Packham, brought their expertise together to create an online platform that would revolutionize how gamers purchased and interacted with video games.
Green Man Gaming quickly established itself as a key player in the digital distribution of video games, offering a vast catalog of titles from numerous publishers. The company's innovative approach allowed gamers to buy, trade, and play games seamlessly, setting it apart from traditional retail models.
In 2012, Green Man Gaming made a strategic acquisition of Playfire, a social networking platform for gamers, which enhanced its community engagement and broadened its service offerings. This move was pivotal in expanding the company's reach and solidifying its position in the gaming industry.
Despite plans to go public in 2018 with an IPO on the London Stock Exchange's AIM market, Green Man Gaming decided to delay the flotation. This decision was influenced by market conditions and the company's strategic focus on strengthening its core business operations.
Today, Green Man Gaming continues to thrive as a leading digital retailer, known for its competitive pricing and extensive game library. The company's journey from a startup to a digital retail powerhouse highlights its adaptability and commitment to innovation in the ever-evolving gaming landscape.