
Gosense
Smart mobility for the visually impaired.
Date | Investors | Amount | Round |
---|---|---|---|
- | investor investor | €0.0 | round |
investor investor | €0.0 | round | |
€1.0m | Seed | ||
Total Funding | 000k |
EUR | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 |
---|---|---|---|---|---|---|
Revenues | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% growth | - | 1400 % | (53 %) | 14 % | - | 13 % |
EBITDA | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
Profit | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
EV | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
Source: Company filings or news article, Dealroom estimates
Related Content
GoSense develops advanced technological solutions to enhance the mobility and autonomy of individuals with visual impairments. The company's core products, such as the Rango electronic cane, utilize artificial intelligence and sensors to detect and analyze obstacles in real-time, providing users with intuitive auditory feedback to help them navigate their surroundings safely and independently.
The company serves individuals with visual deficiencies, as well as organizations and municipalities aiming to improve urban accessibility. GoSense operates on a business-to-consumer (B2C) model by selling its devices directly to users and a business-to-business (B2B) model through partnerships with accessibility-focused organizations and distributors.
Founded in 2015 by Hugues de Chaumont and François Birot, GoSense originated from the desire to apply technology to solve everyday challenges for the visually impaired. Located in Lyon, France, the company has established itself as a key player in the assistive technology market, focusing on creating a connected and more accessible world for everyone.
Keywords: assistive technology, visual impairment aid, electronic cane, smart mobility, accessibility solutions, AI navigation, sensor technology, urban mobility, haptic feedback, obstacle detection