
Go Touch VR
Our wearable revolutionize the way you interact with virtual reality, with a real touch sensation, precise tracking and unmatched design.
Date | Investors | Amount | Round |
---|---|---|---|
- | investor investor investor | €0.0 | round |
N/A | €0.0 | round | |
N/A | €0.0 | round | |
* | N/A | Acquisition | |
Total Funding | 000k |
EUR | 2017 |
---|---|
Revenues | 0000 |
EBITDA | 0000 |
Profit | 0000 |
% profit margin | (1779 %) |
EV | 0000 |
EV / revenue | 00.0x |
EV / EBITDA | 00.0x |
R&D budget | 0000 |
Source: Company filings or news article
Related Content
Founded by Eric Vezzoli and Sarah Alkibsy, Interhaptics was acquired by Razer in 2022 to expand its haptics ecosystem, HyperSense. Interhaptics is a software company that provides tools for developers to create and deploy haptic feedback for immersive experiences.
The company offers a suite of tools, including the Haptic Composer, a graphical interface for designing haptic effects, and the Interhaptics Engine, a real-time engine that renders haptic feedback across different platforms. The company also provides SDKs for various platforms, including mobile, consoles, and VR/AR headsets.
Interhaptics' business model is based on providing its software and services to game developers and other companies that want to incorporate haptic feedback into their products. The company's clients include game studios, and other companies in the VR/AR and entertainment industries.
Keywords: haptics, virtual reality, gaming, software development kit, immersive experiences, tactile feedback, game development, haptic engine, interaction design, user experience