
GGQ
Personalized AI gaming companion for performance improvement.
Date | Investors | Amount | Round |
---|---|---|---|
KRW11.0b | Series A | ||
Total Funding | 000k |
GGQ is a South Korean startup that has developed a personalized AI gaming companion designed to help gamers improve their skills and enhance their gameplay experience. The company's core product, the AI Mate, functions as a real-time coach and assistant for gamers of all levels, from casual to competitive. The platform was founded by CEO Yongsu Lee with the idea of providing every gamer with a sense of support.
The GGQ platform utilizes a proprietary six-layer hybrid stack to analyze gameplay in real-time, capturing over 180,000 gameplay signals per match. This allows the AI Mate to offer smart suggestions, personalized feedback, and encouragement without delay. Key features include a "Playing Coach" that provides real-time strategic guidance, build recommendations, and cooldown tracking for games like League of Legends. The service also automatically creates highlight reels of significant plays, which can be saved and shared. The platform operates on a freemium model; a desktop app is available for free, while the more advanced "Playing Coach" and premium features require a paid membership.
Initially launched in Korea, where it has attracted over 800,000 players, GGQ officially expanded into North America and Europe in June 2025. The company plans to introduce voice chat with the AI Mate later in 2025 and is in discussions with global OEM partners for pre-installation on PCs. Future plans include launching a user-generated content platform in 2026 where creators can monetize custom content and expanding support to the top 20 global games by 2027. The company has received investment from firms including Industrial Bank of Korea, Shinhan Securities, Woori Venture Partners, and BNK Securities.
Keywords: AI gaming assistant, game coaching, esports training, League of Legends, gameplay analysis, real-time strategy, personalized gaming, gaming companion, highlight creation, game performance, AI coach, player improvement, skill development, gaming data, EdTech, match history, user-generated content, voice chat, AI Mate, Yongsu Lee