
Genpop Interactive
Music and Gaming continue to merge as producer Bloodpop announces studio.
Date | Investors | Amount | Round |
---|---|---|---|
- | investor | €0.0 | round |
investor investor investor investor | €0.0 | round | |
* | N/A | $9.9m | Early VC |
Total Funding | 000k |
Genpop Interactive, established in Los Angeles in 2020, is an independent game development studio focused on creating original, AAA-quality titles. The company was co-founded by CEO Michael 'BloodPop' Tucker, a Grammy-winning music producer known for his work with artists like Lady Gaga and Beyoncé, and COO Aubrey Tennant, who has previous experience at gaming companies DeNA and Bandai Namco. Their collaboration stems from a shared vision to merge the worlds of music, fashion, and gaming culture, aiming to produce new intellectual property that resonates with a Gen-Z audience.
The studio operates on a fully remote basis, with a team of over 25 seasoned developers spread across multiple countries. This team brings extensive experience from working on major titles such as 'League of Legends', 'Halo Infinite', 'Cyberpunk 2077', and 'Red Dead Redemption II'. Genpop Interactive's business model is centered on the development and sale of these high-production-value games. The company has secured significant financial backing, raising a total of $16.4 million over two seed funding rounds. The initial round in March 2023 brought in $6.5 million, led by Makers Fund, with participation from 1Up Ventures and Good Smile Company. A subsequent round raised an additional $9.92 million.
Genpop Interactive's first announced project is a third-person shooter designed with novel movement and combat mechanics. The company emphasizes creating deep, competitive games intended to be engaging for over 1,000 hours, while also being accessible to new players. A key aspect of their development process involves heavy iteration based on audience feedback and the use of data analytics to refine gameplay and ensure fairness. This data-driven approach allows designers to analyze player behavior and balance game mechanics, aiming to create an immersive and layered social world that evolves with its community.
Keywords: game development, AAA games, third-person shooter, video game studio, BloodPop, Aubrey Tennant, remote game studio, player vs player, competitive gaming, social gaming, game design, game AI, music production, Makers Fund, 1Up Ventures, Gen-Z gaming, new IP development, online games, core games, SLiiMECORE, hero shooter, roguelite