
GeniusX
Experts at transforming courses, content, and visions into a virtual world.
Date | Investors | Amount | Round |
---|---|---|---|
N/A | €0.0 | round | |
investor investor | €0.0 Valuation: €0.0 | round | |
* | $400k | Grant | |
Total Funding | 000k |
USD | 2022 | 2023 |
---|---|---|
Revenues | 0000 | 0000 |
% growth | - | 95 % |
EBITDA | 0000 | 0000 |
Profit | 0000 | 0000 |
EV | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x |
R&D budget | 0000 | 0000 |
Source: Dealroom estimates
Related Content
GeniusX, accessible at geniusx.com, is a cutting-edge startup specializing in the integration of Virtual Reality (VR) and Augmented Reality (AR) technologies into educational and coaching environments. The company aims to revolutionize how learning and development are conducted by transforming traditional courses, content, and visions into immersive virtual experiences. GeniusX serves a diverse clientele, including educators, coaches, businesses, and organizations seeking to enhance their training, distance learning, and interactive sessions.
Operating in the rapidly growing XR (Extended Reality) market, which encompasses both VR and AR, GeniusX leverages the expertise of industry veterans like Eddie Lee, a renowned programmer and designer, and Akira Chan, a documentary filmmaker with a focus on transformational content. Their combined experience in game development and interactive media positions GeniusX as a leader in creating emotionally engaging and effective learning environments.
The business model of GeniusX revolves around providing specialized services and tools that convert conventional educational content into VR and AR formats. This includes enhancing coaching sessions, distance learning, Zoom meetings, and retreats. By offering these services, GeniusX enables educators and businesses to deliver more impactful and memorable learning experiences, thereby addressing the limitations of traditional educational technologies.
GeniusX generates revenue through a combination of service fees for transforming content, subscription models for ongoing access to their VR/AR platforms, and potentially through partnerships and licensing agreements with educational institutions and corporate clients. Their value proposition lies in the ability to make learning more engaging and effective, which in turn can lead to higher retention rates and better application of learned skills.
In summary, GeniusX is at the forefront of the XR revolution, providing innovative solutions to modernize education and training through immersive technologies.
Keywords: Virtual Reality, Augmented Reality, Education, Coaching, Distance Learning, Interactive Sessions, Immersive Experiences, XR Technologies, Content Transformation, Learning Enhancement.