
GameFly Inc.
Subscription-based video game and movie rentals by mail.
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Total Funding | 000k |





GameFly is a privately held American online video game and movie rental subscription service. Founded in April 2002 by Sean Spector, Jung Suh, and Edward Lenk, the company established a business model similar to Netflix's original DVD-by-mail service, allowing subscribers to rent physical copies of games for a monthly fee. Headquartered in Los Angeles, California, GameFly offers a library of over 8,000 titles for major consoles like PlayStation, Xbox, and Nintendo Switch.
The service operates on a queue-based system where members create a list of desired titles, which are then mailed to their homes. Subscribers can keep games for as long as they want without incurring late fees and have the option to purchase the rented titles at a discount. The business generates revenue primarily through its monthly subscription fees, which offer different tiers based on the number of games or movies a user can have out at one time. Over the years, GameFly expanded its offerings to include selling new and used games, accessories, and collectibles.
Throughout its history, GameFly has made several strategic moves to adapt to the evolving media landscape. It acquired gaming news site Shacknews in 2009 and the digital distribution platform Direct2Drive in 2011, though Direct2Drive was later sold. The company also ventured into cloud gaming with the acquisition of Playcast, a technology and personnel asset that was later sold to Electronic Arts in 2018. In October 2020, GameFly was acquired by Alliance Entertainment, a major distributor of physical media, for an undisclosed amount. Under the new ownership, with Alliance's CEO Jeff Walker also taking the helm at GameFly, the company continues to operate as a stand-alone entity, aiming to expand its catalog and services.
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