Eucl3D

Eucl3D

Eucl3D empowers game developers with customized software and fulfillment solutions for 3D printing.

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Eucl3D, founded in 2014 and headquartered in Berkeley, CA, operated in the 3D printing services market, specifically targeting the video game industry. The company's core business involved providing a service that allowed gamers to order physical, 3D-printed models of their in-game creations, such as spacecraft from the popular game Kerbal Space Program.

The business model centered on integrating its technology directly into video games through a Software Development Kit (SDK). This enabled game developers to offer 3D-printed merchandise as a new revenue stream, transforming digital assets into tangible products for their player base. Eucl3D handled the entire fulfillment process, from order to production and shipping, positioning itself as a partner for game developers looking to engage their community with customized merchandise. The company participated in accelerator and incubator programs in 2014 and 2015, securing $200K in an Early Stage VC round in February 2015.

The primary product was a full-color, 3D printing service that could bring complex digital models from games to life. This service appealed to hobbyists, collectors, and passionate gamers who desired a physical representation of their virtual achievements and creations. However, the company faced economic challenges, particularly with the high manual modeling effort required for customized ships, which proved to be unsustainable at lower price points. After approximately two years of operation, Eucl3D announced it was shutting down its service in December 2016. The team expressed intentions to open-source some of the code developed for its integration with Kerbal Space Program following the closure.

Keywords: 3D printing service, video game merchandise, custom 3D models, in-game creations, Kerbal Space Program, game developer SDK, 3D printed collectibles, digital to physical, custom merchandise, gaming collectibles, 3D printing fulfillment, personalized gaming products, Berkeley startup, out of business, video game assets, 3D modeling, player-created content, custom spacecraft models, gaming memorabilia, 3D printing for games

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