Eonite Perception

Eonite Perception

Computer vision company on a mission to help computers perceive the real world..

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Eonite Perception, founded in 2015, operated from Palo Alto as a specialized developer of 3D mapping and tracking software. The company was established by a team with deep expertise in computer science and robotics: Youssri Helmy, a serial entrepreneur who also founded ITWorx and Swan Labs; Anna Petrovskaya, who holds a Doctorate in Computer Science from Stanford and served as Chief Science Officer; and Peter Varvak, a technologist with a background in Artificial Perception and Computer Vision. Their collective experience formed the foundation of the company's focus on enabling devices to perceive the real world.

The firm's core business centered on developing AI-based software that utilized proprietary computer vision algorithms and depth sensors. This technology was engineered to provide real-time, inside-out positional tracking for virtual and augmented reality headsets. The key benefit was allowing users to move freely within a physical space without the need for external sensors, as the software could map the environment and track the user's location with sub-millimeter accuracy and low latency. This capability was crucial for creating immersive, room-scale VR/AR experiences on devices with limited processing power, such as mobile phones.

Eonite's primary clients were developers and manufacturers in the VR/AR, robotics, and drone markets. The business model involved licensing its software development kit (SDK) to these companies, enabling them to integrate high-precision tracking and environment mapping into their own products. On May 5, 2016, the company secured $5.25 million in a Series A funding round led by Lightspeed Venture Partners, with participation from Signia Venture Partners, Presence Capital, and others. This capital was instrumental in advancing the development of its 3D mapping and tracking technology. In 2019, Eonite Perception was ultimately acqui-hired by an Intel company, marking the culmination of its journey.

Keywords: Eonite Perception, 3D mapping software, computer vision, inside-out tracking, positional tracking, virtual reality, augmented reality, VR/AR technology, SLAM, real-time 3D reconstruction, robotics perception, drone navigation, low latency tracking, environment mapping, Anna Petrovskaya, Peter Varvak, Youssri Helmy, Intel acquisition, mobile VR, room-scale VR

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