
Divr Labs
Game development studio developing unique location-based virtual reality experiences.
Date | Investors | Amount | Round |
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investor investor | €0.0 | round | |
investor | €0.0 | round | |
investor | €0.0 | round | |
investor | €0.0 | round | |
€12.0m Valuation: €12.0m 9.2x EV/Revenue | Acquisition | ||
Total Funding | 000k |
EUR | 2015 | 2016 | 2017 | 2018 | 2021 | 2022 | 2023 |
---|---|---|---|---|---|---|---|
Revenues | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% growth | - | (100 %) | 186 % | 300 % | - | - | - |
EBITDA | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
Profit | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
% profit margin | - | - | - | - | - | (28 %) | - |
EV | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 | 0000 |
Source: Company filings or news article
Related Content
DIVR Labs is a pioneering company in the virtual reality (VR) entertainment sector, offering immersive and interactive experiences in a free-roam arena. Founded in 2016 by a team of mobile game developers led by Ondra Bach, and later joined by Jakub and Honza Galgonek, the company has quickly established itself as a leader in location-based VR (LBVR). The company’s flagship product, Blue Effect VR, marked its entry into the market, providing users with a captivating VR experience that can be enjoyed by both teenagers and adults.
The business operates in the entertainment and technology market, specifically targeting VR enthusiasts and casual gamers looking for unique and engaging experiences. Clients range from families and groups of friends to corporate teams seeking team-building activities. The VR arena allows up to four players to collaborate and explore various virtual worlds, including medieval Prague, underground labs, and dinosaur habitats.
DIVR Labs generates revenue through ticket sales for its VR experiences, which typically last between 20 to 40 minutes. The company also offers special packages for events and corporate bookings, adding another revenue stream. By continuously developing new games and enhancing the VR experience with advanced effects like vibrations and heat simulations, DIVR Labs aims to keep its offerings fresh and exciting for repeat customers.
Keywords: Virtual Reality, Free-Roam Arena, Immersive Experiences, Location-Based VR, Team Collaboration, Medieval Prague, Dinosaur Worlds, Interactive Entertainment, Corporate Events, Advanced Effects.