
Cube Games
A mobile game studio founded in 2017 with a crystal-clear motivation: make an impact.
Date | Investors | Amount | Round |
---|---|---|---|
$250k | Seed | ||
Total Funding | 000k |
USD | 2021 | 2022 | 2023 |
---|---|---|---|
Revenues | 0000 | 0000 | 0000 |
% growth | - | 114 % | (98 %) |
EBITDA | 0000 | 0000 | 0000 |
Profit | 0000 | 0000 | 0000 |
EV | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 |
Source: Dealroom estimates
Related Content
Cube Games is a game development studio established in December 2021 by co-founders Santiago Varela and Agustina Gallo. The company operates within the mobile gaming sector, focusing on creating casual and hyper-casual games. Their business model appears to be centered around developing their own intellectual property and potentially offering co-development services.
The studio's service offerings encompass the full cycle of game development. This includes game design, where they conceptualize storylines, characters, and interfaces. They develop for mobile platforms like Android and iOS, utilizing game engines such as Unity 3D for creating interactive experiences. Beyond initial development, Cube Games provides ongoing support and maintenance, introducing new features and content to keep titles engaging. Their expertise also extends to monetization strategies and analytics, helping to generate revenue and track user behavior for an improved player experience.
Cube Games serves a broad market of mobile gamers, designing games that appeal to a wide range of ages. Their portfolio, while still emerging, includes a hyper-casual title named "Happy Red Cube." They have also engaged in partnerships, such as a collaboration with a creator for a giveaway, indicating a focus on community building and marketing to drive user acquisition. The company maintains a presence in Latin America with a team that contributes to their development and operational activities.
Keywords: mobile game development, casual games, hyper-casual games, Unity 3D, game design, monetization strategy, live-ops, full cycle development, iOS games, Android games, game analytics, user acquisition, intellectual property development, co-development, game maintenance, community building, Latin America games, Santiago Varela, Agustina Gallo, Happy Red Cube