CodeCombat

CodeCombat

CodeCombat - Learn how to code by playing a game.

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$326k

Early VC
Total Funding000k
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CodeCombat Inc. operates as a provider of a gamified web platform designed to teach computer science to students. The company was established in February 2013 by co-founders Nick Winter, Scott Erickson, Matt Lott, and George Saines. The founding team, many of whom were roommates at Oberlin College, had previously collaborated on Skritter, an application for learning Chinese and Japanese characters. This earlier venture informed their approach to CodeCombat, recognizing that intensive practice, rather than just intensive learning, was key to mastering a difficult skill. The inspiration for the company stemmed from co-founder George Saines' own frustrating experience trying to learn to code from what he found to be boring resources. The company participated in the Y Combinator accelerator program in the winter of 2014.

The firm's business model is centered on a K-12 school curriculum, complemented by a direct-to-consumer (B2C) subscription offering for self-paced learners. Revenue is generated through both these channels, with a significant portion coming from its U.S. school district contracts and a notable international presence, particularly in China. The company's sales strategy often involves a bottom-up approach, where students' engagement encourages teachers to champion the platform to school administrators. CodeCombat has successfully secured multiple rounds of funding, totaling over $8 million from investors including Andreessen Horowitz, Y Combinator, and Hone Capital.

CodeCombat's primary product is a web-based video game where players control characters and advance through levels by writing actual code in programming languages like Python, JavaScript, and C++. The platform avoids custom-made, simplified languages, instead focusing on teaching general-purpose languages used in the professional world. The core design philosophy is "play first," immersing users in a fantasy game environment where coding is the tool for action, thereby lowering the barrier to entry and maintaining engagement. The curriculum is scaffolded, covering fundamentals up to advanced courses, including a College Board-endorsed AP Computer Science Principles program. In addition to the main CodeCombat game, the company has released a second title, Ozaria, and has expanded its offerings to include modules for web and game development, competitive coding esports, and integrations with platforms like Roblox. The platform provides extensive resources for educators, including lesson plans and real-time progress tracking, enabling even teachers without a computer science background to effectively teach the material.

Keywords: educational technology, game-based learning, computer science education, learn to code, Python for kids, JavaScript for students, K-12 education, STEM, coding games, programming education, AP Computer Science, edtech platform, gamification, educational software, Nick Winter, Y Combinator, Andreessen Horowitz, coding curriculum, online learning, student engagement, teacher resources, web development, game development, coding for children

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