
Boxine
Changing the way children listen to stories and music.
Date | Investors | Amount | Round |
---|---|---|---|
- | investor investor investor investor | €0.0 | round |
investor | €0.0 Valuation: €0.0 3.0x EV/Revenue 45.5x EV/EBITDA | round | |
* | N/A | €190m Valuation: €1.0b 5.5x EV/Revenue -94.3x EV/EBITDA | IPO |
Total Funding | 000k |





EUR | 2018 | 2019 | 2020 | 2021 |
---|---|---|---|---|
Revenues | 0000 | 0000 | 0000 | 0000 |
% growth | - | 80 % | 38 % | 34 % |
EBITDA | 0000 | 0000 | 0000 | 0000 |
% EBITDA margin | 6 % | 7 % | (6 %) | (6 %) |
Profit | 0000 | 0000 | 0000 | 0000 |
% profit margin | 3 % | 4 % | (8 %) | (10 %) |
EV | 0000 | 0000 | 0000 | 0000 |
EV / revenue | 00.0x | 00.0x | 00.0x | 00.0x |
EV / EBITDA | 00.0x | 00.0x | 00.0x | 00.0x |
R&D budget | 0000 | 0000 | 0000 | 0000 |
Source: Company filings or news article
Related Content
Boxine GmbH, the company behind the popular brand 'tonies', was established in Düsseldorf, Germany, in 2013 by co-founders Patric Faßbender and Marcus Stahl. The idea originated from Faßbender's desire to create a more engaging and child-friendly audio experience for his children, moving away from easily scratched CDs and complicated players. This led to the development of the Toniebox, a screen-free, cushioned audio cube designed for children aged three and up.
The company's core product is an integrated system consisting of the Toniebox and accompanying figurines, the 'Tonies'. The box itself is a simple, shockproof speaker that is activated when a Tonie figure is placed on top of it. Each Tonie corresponds to a specific audio content, such as stories, music, or educational material, which is downloaded from the cloud via Wi-Fi during the initial setup. After the initial download, the content is stored on the box's internal memory, allowing for offline playback. The business model is twofold: it generates revenue from the one-time sale of the Toniebox hardware and through the continuous sale of individual Tonie figures, which retail for a fraction of the box's price. The company also offers 'Creative-Tonies', which allow users to upload their own audio content, adding a layer of personalization to the platform.
Boxine operates in the children's entertainment and toy market, targeting parents who seek screen-free alternatives for their children's education and amusement. The company has expanded its content library through licensing agreements with major content owners and publishers, such as Disney, Penguin Random House, and DreamWorks, enabling it to offer well-known characters and stories. This strategy has been central to its international expansion, which has seen the Toniebox launch in markets including the United States, the United Kingdom, and France. In 2021, Boxine went public through a merger with a Special Purpose Acquisition Company (SPAC), 468 SPAC I SE, and is now listed on the Frankfurt Stock Exchange under the name Tonies SE, a move that valued the company at an enterprise value of €870 million.
Keywords: children's audio, screen-free entertainment, smart toys, audio storytelling, educational toys, content licensing, digital audio player, toy market, subscription-free, collectible figurines