Boxine

Boxine

Changing the way children listen to stories and music.

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DateInvestorsAmountRound
-investor investor investor investor

€0.0

round
investor

€0.0

Valuation: €0.0

3.0x EV/Revenue

45.5x EV/EBITDA

round
*
N/A

€190m

Valuation: €1.0b

5.5x EV/Revenue

-94.3x EV/EBITDA

IPO
Total Funding000k

Financials

Estimates*

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Revenues, earnings & profits over time
EUR2018201920202021
Revenues0000000000000000
% growth-80 %38 %34 %
EBITDA0000000000000000
% EBITDA margin6 %7 %(6 %)(6 %)
Profit0000000000000000
% profit margin3 %4 %(8 %)(10 %)
EV0000000000000000
EV / revenue00.0x00.0x00.0x00.0x
EV / EBITDA00.0x00.0x00.0x00.0x
R&D budget0000000000000000

Source: Company filings or news article

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More about Boxine
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Boxine GmbH, the company behind the popular brand 'tonies', was established in Düsseldorf, Germany, in 2013 by co-founders Patric Faßbender and Marcus Stahl. The idea originated from Faßbender's desire to create a more engaging and child-friendly audio experience for his children, moving away from easily scratched CDs and complicated players. This led to the development of the Toniebox, a screen-free, cushioned audio cube designed for children aged three and up.

The company's core product is an integrated system consisting of the Toniebox and accompanying figurines, the 'Tonies'. The box itself is a simple, shockproof speaker that is activated when a Tonie figure is placed on top of it. Each Tonie corresponds to a specific audio content, such as stories, music, or educational material, which is downloaded from the cloud via Wi-Fi during the initial setup. After the initial download, the content is stored on the box's internal memory, allowing for offline playback. The business model is twofold: it generates revenue from the one-time sale of the Toniebox hardware and through the continuous sale of individual Tonie figures, which retail for a fraction of the box's price. The company also offers 'Creative-Tonies', which allow users to upload their own audio content, adding a layer of personalization to the platform.

Boxine operates in the children's entertainment and toy market, targeting parents who seek screen-free alternatives for their children's education and amusement. The company has expanded its content library through licensing agreements with major content owners and publishers, such as Disney, Penguin Random House, and DreamWorks, enabling it to offer well-known characters and stories. This strategy has been central to its international expansion, which has seen the Toniebox launch in markets including the United States, the United Kingdom, and France. In 2021, Boxine went public through a merger with a Special Purpose Acquisition Company (SPAC), 468 SPAC I SE, and is now listed on the Frankfurt Stock Exchange under the name Tonies SE, a move that valued the company at an enterprise value of €870 million.

Keywords: children's audio, screen-free entertainment, smart toys, audio storytelling, educational toys, content licensing, digital audio player, toy market, subscription-free, collectible figurines

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