
Bomberbot
Develop your computational and logical thinking skills in a fun, visual and simple way.
Date | Investors | Amount | Round |
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- | investor investor investor | €0.0 | round |
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€1.0m | Seed | ||
Total Funding | 000k |
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Bomberbot is an educational technology company that provides a gamified platform for teaching digital skills and programming to children. Founded in 2014 in Amsterdam, Netherlands, by Cristian Bello, Giovanny Beltran, and Lorena Marquez Gamarra, the company aims to make learning 21st-century skills accessible and engaging for a global youth audience. Bello, a Colombian native, was inspired to create the platform to address the growing need for digital literacy in an increasingly technological world.
The company's core product is a digital learning platform designed for primary and secondary school instructors to teach computer programming. The platform uses a blended learning approach, featuring logic-based puzzles solved with visual programming blocks, which allows children to develop computational thinking and problem-solving abilities. This service is particularly designed to support teachers who may not have prior programming experience by providing lesson plans, presentations, and a dashboard to track student progress. The business model operates on a subscription basis for its educational tools. In addition to in-school curricula, Bomberbot offers extracurricular programs and immersive "codecamps" to teach basic programming and computational skills.
Financially, Bomberbot has secured a total of approximately $809,000 in funding over three rounds, with its latest seed round in March 2017. Key investors include Rockstart, xEdu, and Rubio Impact Ventures. A significant milestone occurred in October 2020 when Bomberbot was acquired by Coderise, an organization focused on providing software programming education to underprivileged communities. This acquisition was a strategic move to expand Bomberbot's reach into the US and Latin American markets, aligning with Coderise's mission. Following the acquisition, Bomberbot continues to operate independently while collaborating with Coderise to achieve their shared goal of equipping the next generation with essential digital skills.
Keywords: educational technology, EdTech, coding for kids, digital literacy, programming education, gamified learning, computational thinking, K-12 education, visual programming, lesson plans, teacher tools, Coderise, Cristian Bello, Amsterdam startup, subscription model, learning platform, 21st-century skills, computer science education, primary school tech, secondary school tech