
Asteroid Technologies
Augmented reality developer tools for creating interactive 3D apps.
Asteroid Technologies provides development tools for creators in the augmented reality sector. The company’s product facilitates the creation of interactive applications for mobile AR by integrating game engine features with support for computer vision and Apple's CoreML. This allows developers to build ARKit applications for iOS devices through a graphical interface, reducing the need for extensive coding.
The platform's core functionality is built around "reactions," which are blocks of code that detect environmental cues through a device's camera and trigger a corresponding action in a 3D space. Developers can import their own 3D assets and machine learning models, such as those built with TensorFlow or Python, to create customized reactions. The software features a graphical "Switchboard Interface" that enables users to link machine learning model outputs to scripts or animations without writing code. Completed scenes can be previewed and then exported as an ARKit-based Xcode project ready to run on iOS devices.
The provided information from asteroid.zone and its LinkedIn profile, which focuses on AR developer tools, appears to conflict with other search results that identify Asteroid Technologies as a social technology company founded in 2016 by Mateo Salvatto, Sergio Cantarovici, and Laura Muchnik. This other entity developed the app "Háblalo" to assist people with communication disabilities. That company's business model involves offering the app for free to individuals while selling the platform as a service to businesses and governments. Given the conflicting information, this description focuses solely on the AR developer tool company as described on the asteroid.zone website and its associated LinkedIn page.
Keywords: augmented reality, developer tools, mobile AR, ARKit, CoreML, computer vision, 3D application development, iOS development, graphical interface, machine learning integration, AR interaction, visual prototyping, game engine features