
Aemass
Capability of absolute authentic experience for 3d capture.
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- | investor | €0.0 | round |
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Total Funding | 000k |
Aemass Inc. operates at the intersection of spatial computing and computer vision, providing technologies for real-world 3D capture and holographic representation. Founded in 2013 by Marshall R. Millett, the San Francisco-based firm has secured seed funding from investors including Boost VC and Night Owl Ventures to develop its platform. Millett's unique background, holding degrees in both Mathematics and Anthropology and a graduate certificate in Geographic Information Systems (GIS), informs the company's direction. His prior work in cultural heritage preservation and archaeological project management, which involved implementing GIS technology, provides a foundation for Aemass's focus on capturing and digitizing real-world scenes and human movement with authenticity.
The core of the business is a patented technology platform that includes a 3D cloud infrastructure and AI-driven algorithms. This system enables the creation of holograms and spatial video using a single depth camera, eliminating the need for traditional markers or green screens. The product suite consists of 3D capture software and an accompanying application, which allow users to record and then share their content as mobile augmented reality (AR) and virtual reality (VR) experiences. The company’s services are positioned for several markets, including entertainment media, industrial content delivery, and analytical data applications such as remote site access and tele-collaboration. Aemass's business model appears to involve direct sales of its software and a platform where creators can publish or purchase 3D assets, suggesting a blend of software licensing and a content marketplace. Keywords: spatial computing, computer vision, 3D capture, holography, volumetric video, 3D cloud platform, augmented reality content, virtual reality experiences, Marshall R. Millett, scene reconstruction, digital twin, tele-collaboration, 3D scanning, authentic holograms, spatial video, data analytics, motion capture, immersive media, AR/VR development, holographic content