
1Huddle
Game Platform for Employee Training.
Date | Investors | Amount | Round |
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- | investor investor investor | €0.0 | round |
investor | €0.0 | round | |
investor | €0.0 | round | |
investor investor | €0.0 | round | |
investor investor investor investor | €0.0 | round | |
investor | €0.0 | round | |
investor | €0.0 | round | |
* | N/A | Early VC | |
Total Funding | 000k |
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1Huddle offers a workforce development platform that utilizes mobile games to facilitate employee training, onboarding, and continuous upskilling. The company operates on a software-as-a-service (SaaS) model, providing its game-based learning solutions to a diverse client base that spans hospitality, retail, professional sports, government, and healthcare. Organizations subscribe to the platform to convert their existing training materials into interactive, quick-burst mobile games or utilize the extensive library of pre-built games. This approach targets the challenge of employee disengagement with traditional corporate training methods, aiming to boost knowledge retention and performance.
The company was founded in 2015 by Sam Caucci, initially under the name Sales Huddle. Caucci's background in managing and coaching sales and leadership teams for various companies, including the Parisi Speed School and Life Time Fitness, exposed him to the shortcomings of conventional employee training. He observed that traditional methods were often ineffective, especially for a younger workforce accustomed to digital interaction, leading him to pivot from a sales training workshop concept to a comprehensive gamified mobile platform. This experience in coaching and developing talent, including elite professional athletes, directly informed the competitive and performance-oriented nature of the 1Huddle platform.
1Huddle's core service is a mobile-first platform where companies can create customized trivia-style games focused on specific job-related skills, product knowledge, or operational procedures. The platform features a proprietary game builder, leaderboards to foster competition, real-time analytics for managers to track progress and identify knowledge gaps, and the ability to offer rewards to top performers. It is designed to be accessible and engaging for the entire workforce, from frontline employees to leadership. Clients include prominent names such as Loews Hotels, Madison Square Garden, Audible, the U.S. Air Force, and the City of Newark, demonstrating its applicability across various sectors.
Keywords: employee training, corporate learning, gamification, mobile learning, workforce development, upskilling, SaaS, EdTech, HR Tech, employee engagement, skills development, onboarding platform, game-based learning, performance management, leadership development, employee retention, franchise training, hospitality training, retail training, government training